Console quality in portable games is officially here with Ubisoft’s Rayman Origins on PS Vita. I say this because the Vita version I saw today looks a lot like its console counterpart. There may be slight differences, but in no way would I say that it’s worse. The game is still beautiful, and the Vita’s OLED screen makes it look even more crisp and vivid than it did on a HDTV when I saw it last.
This pretty platformer does have some touchscreen tricks up its sleeveless sleeves. iPhone style pinch-to-zoom is supported for the game’s camera, letting you pinch to zoom out or open two fingers to zoom in. It was pretty much exactly what I wanted already; portability is just the icing on the cake. Put one of my most anticipated games on my most anticipated game system and I’m happy.
Rayman Origins only supports one player on the Vita. Makes sense.
A platformer of this caliber going portable from console and losing little to no visual quality is unheard of. I can’t wait to get my hands on the full game.