TGS: Nikudan is bar fighting for the lazy

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As you can see in this video, the controls for Nikudan (Japanese title) are pretty solid. The game doesn’t seem to tolerate too many sweeping or drastic moves, but fast jabs and bodyblows seem to register just fine. More arching motions, like hooks and uppercuts, seemed to require slower motions, which sort of squashes the whole “kicking a real dude’s ass simulater” effect.

Still, if you couldn’t tolerate the relative cuteness of Wii Sports Boxing, this could be a fine alternative for you. The game’s black and white filters and grizzled, shiny, pocky faced combatants are sure to fans of grimy, foul smelling bar fights something to crow about.


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes