Marvel Rivals producer on game balance: ‘If a character is no longer fun, then we’re not doing our job’ Scott Duwe 0 1
Marvel Rivals executive producer pushes back on idea that live-service scene is running out of room Scott Duwe 0 0
CoD Warzone’s new Blackout-inspired mode has been in development for ‘about a year and a half’ in an effort to ‘shatter the stagnation’ of battle royale Scott Duwe 0 1
Black Ops Royale is more of a Treyarch-flavored Warzone than it is Blackout 2, but it’s still pretty fun Call of Duty Scott Duwe 0 0
Mar 12, 2026 Black Ops Royale is more of a Treyarch-flavored Warzone than it is Blackout 2, but it’s still pretty fun Call of Duty Scott Duwe 0 0
Mar 12, 2026 Black Ops Royale is more of a Treyarch-flavored Warzone than it is Blackout 2, but it’s still pretty fun Call of Duty Scott Duwe 0 0
Mar 12, 2026 CoD Warzone’s new Blackout-inspired mode has been in development for ‘about a year and a half’ in an effort to ‘shatter the stagnation’ of battle royale Scott Duwe 0 1
Mar 12, 2026 CoD Warzone’s new Blackout-inspired mode has been in development for ‘about a year and a half’ in an effort to ‘shatter the stagnation’ of battle royale Scott Duwe 0 1
Mar 11, 2026 Marvel Rivals producer on game balance: ‘If a character is no longer fun, then we’re not doing our job’ Scott Duwe 0 1
Mar 11, 2026 Marvel Rivals producer on game balance: ‘If a character is no longer fun, then we’re not doing our job’ Scott Duwe 0 1
Mar 11, 2026 Marvel Rivals executive producer pushes back on idea that live-service scene is running out of room Scott Duwe 0 0
Mar 11, 2026 Marvel Rivals executive producer pushes back on idea that live-service scene is running out of room Scott Duwe 0 0
Feb 18, 2026 People of Note is a musical, party-based, turn-based RPG that I think fans of the genre need to hear more about Scott Duwe 0 0
Feb 18, 2026 People of Note is a musical, party-based, turn-based RPG that I think fans of the genre need to hear more about Scott Duwe 0 0
Jan 26, 2026 ‘That was the wrong trailer to do’: Highguard studio co-founders explain Game Awards debut and radio silence since then Scott Duwe 0 0
Jan 26, 2026 ‘That was the wrong trailer to do’: Highguard studio co-founders explain Game Awards debut and radio silence since then Scott Duwe 0 0
Jan 26, 2026 ‘We came ready, we came correct’: Highguard’s biggest live-service lessons came from Apex Legends, another shadow-drop success story Scott Duwe 0 0
Jan 26, 2026 ‘We came ready, we came correct’: Highguard’s biggest live-service lessons came from Apex Legends, another shadow-drop success story Scott Duwe 0 0
Dec 15, 2025 Tomb Raider devs say the first of 2 newly-announced games is a ‘reimagining’ of the 1996 PlayStation classic—not a remake Scott Duwe 0 0
Dec 15, 2025 Tomb Raider devs say the first of 2 newly-announced games is a ‘reimagining’ of the 1996 PlayStation classic—not a remake Scott Duwe 0 0