Sup Holmes works harder with Cart Life’s Richard H.

Get to know the people that make great videogames

Today on Sup Holmes we welcome Richard Hofmeier to the program. Richard created the award winning Cart Life, a game about working as a street vendor. This game does not help you to escape from the pains of real life. Instead it studies those pains, aids in processing them, and provides avenues for empathy for those that suffer them.

The idea of games as tools for empathy has been a hot topic lately. People seem to be hungry for that kind of game, though it’s not clear that most publishers and developers have picked up on their hunger. So many of us in the games industry got into the field because we thought of the medium as an avenue for escapism. It’s taking us a while to catch up to an audience that appears ready to play games that take on sometimes unpleasant, difficult realities. 

We’ll be talking to Richard about all that, his influences, his love of Howling Dogs, how it feels to be called pretentious, his future projects, and whatever else comes up. Join us at 1pm PST/4pm EST for the whole shebang. 

Jonathan Holmes
"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes