Specifically, Indigo Prophecy (a.k.a. Fahrenheit) and Heavy Rain. Sorry, no Omikron: The Nomad Soul this time around.
If that first sentence wasn’t confusing, then I’m not trying hard enough.
Quantic Dream is a French software development team, and sometimes motion capture studio, that has created two “Interactive Drama” video games. Those games are the focus of this adventure.
Indigo Prophecy was one of those games that I heard about from the static noise fans produce. The viewpoint of many was since it challenged the definition of a game and, ergo, was incredibly artsy, the tragedy of the century was the fact it didn’t sell millions of copies. Like I said…static noise. But when I found this game at a discount store, I decided to step up to the metaphorical plate and try this Interactive Drama. Besides, my purchase changed lives. At least that’s what the price sticker said.
Immediately following is Heavy Rain, a title that the Halo 3 children may have heard about, but snubbed off because it doesn’t feature a cover system or online play. Standing firm as a PlayStation 3 exclusive was the least of its problems. Although, after playing for about an hour, I couldn’t really argue with them. Heavy Rain quickly turned my colorful, fun life into a manic depressive mess. I blame all my clipping audio on this game.
Also, PAPER CRAAAAANE!