Steel chairs are suspiciously absent from TNA Impact! trailer

A few months back, I had a conversation with Mark Rein about Sony’s LittleBigPlanet, which immediately launched him into a calm speech about how the Unreal Engine 3.0 could do that. The Unreal Engine 3.0, he pitched, could do anything.

Well about about a wrestling game? This first gameplay trailer for TNA Impact! is one of the few examples of the engine doing powering something other than a first or third-person shooter. The end result is impressive, too. I had a chance to play the game last night, and the smooth 60 frames-per-second visuals are a testament to what the engine can do outside of angry, muscular dudes with guns. Here we have angry, muscular dudes in tights. It’s all about versatility. 

Like I said earlier, check back for my full hands-on preview of the title over the next few days. 

Nick Chester