Starr Mazer has gradually turned into a massive crossover

Kickstarter campaign enters its final days

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At last count, the Smash Bros. series has featured characters from 21-24 different series. That number fluctuates depending on if you count R.O.B. as part of a “series” and if you think of Super Mario, Donkey Kong, and Wario Land as different franchises. Regardless, Smash Bros. is easily one of the largest crossovers ever attempted in gaming. It took a while for it to get there though. The first entry in the series only drew from nine different franchises.

Starr Mazer isn’t so shy. The game isn’t even out yet and it has already announced that it will cross over with 12 other Intellectual Properties (Galak-Z, Crossing Souls, Thoughtstronauts, Paradise Lost, Aegis Defenders, Detective Case and Clown Bot, Orion Trail, Shovel Knight, Legend of Dungeon, Sky Rogue, Children of Morta, and Hyper Light Drifter), almost all of which were crowdfunded. That’s on top of the announcement that game music culture icon Mega Ran will appear in the game as a character based on himself.

From where I stand, this cameo cavalcade may have hurt and helped the game’s image in equal measure. When I first heard about Starr Mazer, it was the concept (seamlessly meshed shmup action with point-and-click mechanics) that got me excited for it. Then I saw how beautiful the game looked and sounded, and I was sold completely. Both of the style and the concept for the game may have been overshadowed by all of the cameos, which is a shame.

Hopefully it will all work out in the end. Overshadowing or not, these cameos are pretty darn cool. If used tactfully, they’ll only work to accentuate the game’s core concepts of wild adventure and unbridled imagination. I’m not too worried about that, as the gang at Imagos Softworks definitely knows what they’re doing. If anything, I’m worried that those console stretch goals won’t happen. I was really looking forward to playing Starr Mazer on a handheld. 


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes