Square Enix’s Collective gives devs access to Fear Effect

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Plus Gex and Anachronox

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At GDC Next, Square Enix gave more concrete details regarding its new game pitching-and-publishing platform called Collective. Most notably, we now know which Eidos intellectual properties are open for developers to potentially work on. To start, it’s going to be Gex, Fear Effect, and Anachronox, reports Gamasutra.

Through Collective, developers will pitch game ideas to Square Enix — either original titles or ones based on the aforementioned IPs — and eventually attempt to bring in funding through Indiegogo. “We’re not trying to take over crowdfunding,” said community lead Phil Elliott. “[Our goal is to] help small teams get creative ideas to market [and] help them find funding.”

Down the road, Collective may be go beyond this scope and help promote other projects like game jams or charitable events. While a modern Fear Effect would be cool, I don’t know that the same can be said of Gex. I still desperately want a new Gex, that said.

Square Enix shares its publishing vision for Collective [Gamasutra]


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Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.