I generally don’t like discussions surrounding daily active player counts, but the dev of one struggling title has responded to “recent Steam charts conversations,” so here we are.
Remember Splitgate 2? It was released last year and made 2025 one to forget for those involved after making headlines for several unfortunate reasons. First, the game’s studio’s CEO appeared on stage at Summer Game Fest in June with a “Make FPS Great Again” hat and later apologized for it, attempting to also drum up hype for its 1.0 launch.
Not long after, on July 22, the studio announced that it was rolling Splitgate 2 back into its beta phase after a round of layoffs, and brought the game offline as the remaining team went “heads down” on rebuilding it.
And now, after re-launching on Dec. 17 as Splitgate: Arena Reloaded, things are looking bleak. According to Steam Charts, the game peaked at just over 2,200 players on the platform and has dropped to just under 1,000 concurrents at any given time since.
And so, today, 1047 Games put out a new statement, remarking that “Steam Charts don’t measure fun.” And sure, I agree, but given the game’s track record, it’s just not looking all that positive at the minute. Still, the studio persists.
“[Steam Charts] show one number, on one platform, at one given moment,” the statement on Twitter/X said. “They don’t show the full picture or what it feels like to actually play, and they definitely don’t capture the community that’s actively helping shape what Arena Reloaded is becoming (including upcoming content like Arena Royale). Over the past six months, we rebuilt Splitgate from the ground up because we believe in the game, our team, and our community. The 1047 team remains committed to delivering the best version of Splitgate possible.”
I personally hadn’t seen any discussion surrounding the game’s Steam charts, but then again, I didn’t really see any discussion about the game at all since last month, so I suppose the statement is doing its job in garnering some attention.

Splitgate 2 topped out at over 25,000 players on Steam during its launch last June, and while I do agree that player count stuff is overblown, and the discussion around it is annoying, it’s hard to feel positive about its future.
I wish the team luck in bringing in the players and revenue it needs to keep the game going.
Published: Jan 6, 2026 03:01 pm