Sphinx and the Cursed Mummy is coming back on PC

Remember me!

Recommended Videos

2003’s action-adventure title Sphinx and the Cursed Mummy is about to pop up on PC, Mac, and Linux by way of THQ Nordic. There’s quite a lot going on with these new versions — more than you might expect from years-later ports of a game most people aren’t likely to remember all that well.

Here’s what to look for in the enhanced release on November 10:

  • Support for arbitrary resolutions and widescreen (HD, 4K and beyond), native multi-sampling anti-aliasing (MSAA) and anisotropic filtering (AF) for crisp details at 60 frames per second.
  • Rewritten 3D graphics engine in portable and modern OpenGL 3+, based on the original Xbox and PlayStation 2 versions, supporting volumetric soft particles.
  • Rewritten audio subsystem for cross-platform reverb and realistic distance scaling, together with stereo, 5.1, 6.1, 7.1 and HRTF sound output thanks to the new OpenAL Soft back-end.
  • Optional support for Xbox-style controllers with force feedback.
  • Plug-and-play; the player can switch between mouse/keyboard and controller during gameplay at any given time.
  • Full keyboard and mouse support. Added support to the interface so that buttons can be clicked and lists can be scrolled. The camera can be controlled with the mouse.
  • The game is based on the PAL version of the original game, fixing the notorious savegame bug of the NTSC version.
  • Fixed several graphical and collision-related issues that weren’t previously visible at lower screen resolutions.
  • Restored HD textures, carefully repainted several GUI elements to remove pillar-boxing and cover the widescreen areas while respecting and following the original artwork.
  • No GUI or HUD stretching.

While I lack an affinity for Sphinx having picked it up from bargain bins but ultimately always placed it back down, I will commend THQ Nordic for not just sitting on IPs like this and de Blob.

And, yeah, there’s probably an Assassin’s Creed Origins joke in here somewhere.


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article The Witcher 4 development is forging ahead at CD Projekt Red
The Witcher 4 update
Read Article Bungie reveals Into the Light weapons are time-gated and Destiny 2 players aren’t happy
Read Article PSA: Snowballs are currently crashing Helldivers 2, so don’t even think about it
explosion on icy world in helldivers 2
Related Content
Read Article The Witcher 4 development is forging ahead at CD Projekt Red
The Witcher 4 update
Read Article Bungie reveals Into the Light weapons are time-gated and Destiny 2 players aren’t happy
Read Article PSA: Snowballs are currently crashing Helldivers 2, so don’t even think about it
explosion on icy world in helldivers 2
Author
Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.