Sound Shapes has impressed us time after time, and it’s only getting better for the PlayStation Vita platformer. The folks who brought us the remarkable Superbrothers: Sword & Sworcery EP have joined up with developer Queasy Games to create a series of levels in their familiar style.
The PlayStation Blog has a post detailing what the design process was like — this time, Jim Guthrie’s audio work came after the art assets had already been produced, not the other way around — and there are a number of lovely screenshots to look over as well.
Queasy was responsible for putting all of the pieces together to form full-fledged levels, so the end result should be quite interesting. My expectations for Sound Shapes are getting unrealistically high at this point, not that that’s a bad thing necessarily. “Available before too long” isn’t soon enough!