Enotria: The Last Song

Italian folklore-inspired Soulslike Enotria: The Last Song launches on June 21

Deluxe Edition orders get to play 72 hours early.

There’s no shortage of games out there inspired by FromSoftware’s Souls games, but Enotria: The Last Song is drawing water from a unique well. Developer Jyamma Games throws Italian folklore into the Soulslike mix for their ambitious attempt, and it’s officially launching on June 21, 2024.

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Epic Games Store pre-orders are now live for Enotria: The Last Song, which is coming to PlayStation 5, Xbox Series X|S, and Steam. PS5 and Steam pre-orders will arrive later, and for now, you can see a cinematic preview in the new release date trailer below.

In the world of Enotria, players can don role-changing masks and unveil the land’s secrets through the power of Ardore. The land is apparently stuck “in an endless play,” and as the Mask of Change it’s up to you to take on enemies and free all the actors who find themselves unwillingly living out roles in an endless script.

Combat sounds like it might favor a more aggressive playstyle a la Bloodborne, with the ability to chain parries and implement quicksteps to swiftly avoid attacks. There’s also a posture-breaking system that opens enemies up for a counterattack, triggering an “Awakened” buff.

Screenshot via Jyamma Games

Pay to play (early)

Pre-order bonuses for the Standard Edition include the original soundtrack extract and a single weapon material upgrade. Deluxe Edition pre-orders pack in that plus a digital art book extract and more in-game content, from exclusive weapon skins to bonus DLC. Beyond that, folks who opt to pre-order the Deluxe Edition will get to play Enotria: The Last Song 72 hours earlier than everyone else. Hopefully, there will be impressions floating around before that to better determine just how enticing an incentive that is. 


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Joseph Luster
Joseph has been writing about games, anime, and movies for over 20 years and loves thinking about instruction manuals, discovering obscure platformers, and dreaming up a world where he actually has space (and time) for a retro game collection.