Soulcalibur IV gets balance patch, you have fewer excuses for losing

If you’ve been getting trounced in Namco Bandai’s Soulcalibur IV regularly, it may not be because you’re bad at the game. Why not blame it on balancing issues? You don’t suck, people are being cheap!

A new patch is available for (at least) the Xbox 360 version of Soulcalibur IV that addreses some of these issues. It’s an impressive list of changes, but perhaps only the most hardcore players will really notice. 8WayRun has put together a frightening list of tweaks, including details like “damage scaled down to 70 (before was 90).” 

Honestly, I haven’t played enough Soulcalibur IV to notice that frame-timing changes were made to character combos. But if you have, this may be the patch to level the playing field for you and your fellow competitors. 

No word on the PlayStation 3 version of the update, but it should only be a matter of time before the speed of Darth Vader’s “Imperial Storm Force Cannon” is tweaked. (Note: I totally made that up.) 

[Via Siliconera, Image: Flickr]

Nick Chester