PlayStation Event, New York, 02/20/13
Sony showed off the Unreal Engine 4 running in “real time” on prototype hardware today at the PlayStation 4 event. Using GPU accelerated systems, Sony was able to show off a demo running on the GPU, not the CPU.
Sony lead architect Mark Cerny stated that the PS4 will feature “easy conversion path from the PC world,” with 8 CPU cores, 2 teraflops computational performance streamlined access to common network GDDR 5 memory.
Easy conversion from the PC you say? I sense a lot of apprehensive developers being set at ease right now.
Check out ALL the PlayStation 4 coverage from today’s event here. Console specs revealed, new controller detailed, and tons of games announced!