Slime Girls, Twine, and glorious trash with Porpentine

Get to know the people that make great videogames

Last Sunday on Sup Holmes (now on iTunes) we spent an hour and a half with the enigmatic, pragmatic, elastic, fantastic Porpentine. This one was a real blur for me, more so than most episodes. Talking to Porpentine imbues you with an infectious energy that makes you feel slightly out of reality. It’s a real treat. 

Topics included Porpentines work at Free Indie GamesRock Paper Shotgun, the fun, dancing, and music of her latest graphics-focused game Armada , how to treat a woman, the blessing/curse of a creative drive, the relationship between creator and audience, Howling Dogs and Richard Hofmeier, gainging funding through Patreon, the magic of Twitter, and so much more. 

Thanks again to Porpentine for spending the time with us, and tune in this this Sunday when we welcome Cristina Vee (songstress and voice actress on ShantaeLeague of LegendsSkullgirls and many others) to the program.  

 

Jonathan Holmes
"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes