Slain slips to a January release date, still looks awesome

Castlevania-esque

Recommended Videos

I’ve been keeping an eye on Slain!, a PC project (and PS4 + Xbox One, eventually, with a possible Vita edition) that’s going to be released soon on Steam. Well, it was going to be released soon, as developer Wolf Brew Games has confirmed directly to Destructoid that it has now slipped from a December 9 target to January 27, 2016.

The reason for the delay is as follows:

The scope of Slain! has grown enormously since Andrew started working on it, alone, more than two and a half years ago. This extra month will give the Wolf Brew Games team time to spend polishing Slain! and making the boss fights as challenging and entertaining they deserve to be. There will be at very least 7 main boss fights, with a number mini-bosses to defeat in order to progress through to each of the ‘Tower’ sections of the levels. A ‘good’ player should be looking at a play through time of around 15 hours!

Alongside of the announcement, the developer sent over some new animations to show how they’ve progressed, and it’s looking real good — almost like a Blackthorne vibe. Expect more coverage and a review near launch, and here’s the Steam page for good measure.


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article How to get Sparkfire Shotgun in Remnant 2: Awakened King
Read Article Resident Evil 4 remake comes to new iOS devices and Mac just before Christmas
Resident Evil 4 iPhone
Read Article The PlayStation Plus November games lineup has been revealed
PlayStation Plus Logo
Related Content
Read Article How to get Sparkfire Shotgun in Remnant 2: Awakened King
Read Article Resident Evil 4 remake comes to new iOS devices and Mac just before Christmas
Resident Evil 4 iPhone
Read Article The PlayStation Plus November games lineup has been revealed
PlayStation Plus Logo
Author
Chris Carter
Managing Editor - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step in January of 2009 blogging on the site. Now, he's staff!