And it’s also just called Skate
Electronic Arts and developer Full Circle hosted the first of a new video series about its upcoming Skate game today. Alongside confirming it’s simply called Skate, the team confirms Skate will be a free-to-play live-service game.
The new episode of “The Board Room” goes into detail about the upcoming model for the new Skate. (Not Skate 4, by the way. Skate, period.) It’s targeting PlayStation, Xbox, and PC, and will be both cross-play and cross-progression.
Skate will also be free to play. The team outlines four rules they have for their monetization: no pay-to-win, no map areas behind a paywall, no paid loot boxes, and no paid gameplay advantages.
In an interview with The Verge, Skate head of product management Isabelle Mocquard says microtransactions in the game are “primarily” going to be for cosmetics and convenience.
“I want it to be very clear that it’s not a pay-to-win game,” Mocquard tells The Verge. “There won’t be any gameplay areas hidden exclusively behind a paywall. Players won’t be able to buy any gameplay altering advantages.”
The Skate team is planning on things like seasonal drops and live events, though it is still exploring options. Mobile is also an option the team is currently investigating.
Another feature the team talks about in this new update is CollaboZones. These let players collaboratively build areas that appear in other players’ worlds. It’s got a lot of potential for chaos, that’s for sure. Giant ramps, slides, and sheer chaos seems like it fits the Skate bill.
No release date has been set yet. The team is extending out invites for the Skate playtest though, to get more players into the early look at this new skateboarding game. Just make sure you’re opting in through proper channels, and not any sketchy websites.