Shovel Knight: Pocket Dungeon is aiming to ‘wrap up’ soon

This is different from Shovel Knight Dig

If you count all of the expansions that essentially became standalone games, the Shovel Knight franchise is pretty beefy at this point.

You have the base game (Shovel of Hope), then Plague of Shadows, Specter of Torment, King of Cards, and the Showdown multiplayer-centric mode.  Then there’s Shovel Knight Dig and Shovel Knight Pocket Dungeon: both of which are not actually out yet, and were announced in 2019 and 2020 respectively.

Yacht Club Games is not actively developing either of the latter games (Nitrome and Vine are respectively), but they have their hands full, and even published Cyber Shadow recently. Shovel Knight, as a character, doesn’t seem to feel oversaturated yet. Sorry Mighty No. 9.

In that vein, we might be getting Pocket Dungeon sometime soon. Despite the official page stating that full platforms and even a release window are “TBD,” the developer Vine just put out a call (which was signal boosted by Yacht Club Games) for developers to help “wrap up” Pocket Dungeon.

What about Dig? A fan asked that very question on Twitter, and Yacht Club Games didn’t have much to say other than that it’s “also still in production” and “currently happens to be looking to hire.” We’re probably looking at Q2 at the earliest for either of these games, if not later.

Yacht Club Games [Twitter] [Thanks Chris!]

Chris Carter
Reviews Director, Co-EIC - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff!