See every inch of The Last Story’s battle system

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If you understand Japanese, get ready to know more than you probably wanted to know about The Last Story‘s battle system. Like the “gathering” tutorial that Jim posted a few days ago, this video is very thorough. There may be more to the game’s battle system than this, but if so, then… that’s one hell of a deep battle system. 

My Japanese is too poor to make out most of it, but I still enjoy just watching the way this game plays. Videos like this have made me more and more confident that The Last Story will be worth importing, if and when we get the final word from Nintendo that they won’t be localizing it.

That said, I’m really counting on you, fan translators. If The Last Story does get abandoned by Nintendo of America and Nintendo of Europe in the long run, I hope you’re willing to pick up their slack (again).

The Last Story – battle system demo [GoNintendo]


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes