Saints Row devs think that the fancy PS3 is a tough nut to crack

Wondering what happened to that rumored (and then announced!) PlayStation 3 port of Volition’s Saints Row? Turns out of all that fancy Cell technology crammed into the big black monster is to blame. 

“We couldn’t just couldn’t get our heads around the Cell technology,” producer Dan Sutton tells CVG in a recent interview

Sutton says the team got half way through the Saints Row PS3 port before throwing their hands in the air and calling it quits. He says that the Cell is “really, really powerful” but foreign to many developers, citing the complicated way it uses mult-threading technology. 

The good news is that it’s getting easier, and Volition are getting better support from Sony in developing Saints Row 2, with the build only “one day behind” the Xbox 360 version. 

Check out out Saints Row 2 impressions from earlier this year. The game ships for PlayStation 3, Xbox 360, and PC on October 16.

Nick Chester