Updated: We last updated the RogueBlox class tier list on July 25, 2025.
Classes in RogueBlox give you a massive amount of passive and active abilities to use. For that reason, classes are the most critical aspect of every build in the game. Now, since you can’t change your class once you unlock it, it is even more important to choose the right one from the start. With that in mind, we prepared the following RogueBlox class tier list to help you unlock only the best classes in the game.
Table of Contents
RogueBlox Classes Explained
In RogueBlox, you can unlock two different Base classes, and then either one Cuper and one Cltra class, or two Cuper classes, which the community refers to as hybrid builds. Each class comes with a set of passive and active abilities that you can use in and outside of combat. Now, to unlock a class and its abilities, you will need a certain amount of Silver and XP, and you will need to reach a certain alignment.
RogueBlox Class Tier List
Since the power scaling of classes rises exponentially as you progress through them, we decided to rank classes within their tiers: Base, Super, and Ultra. You can read more about the ranking factors for each tier list below.
Ultra Class Tier List

In the above tier list, we ranked every Ultra class in RogueBlox based on their overall strength in the late game for both PvE and PvP content. When ranking each class, we considered the following: passive and active abilities, exclusive weapon and armour sets, mobility, combo potential, damage, CC (stun, knockback, daze, etc.), and the utility they provide you with.
The Ultra classes are one of the main goals of every player, and each of them is very powerful in its own way because the RogueBlox developers did an excellent job of balancing them. So, the S-tier classes stand out only slightly from the A-tier ones, and the same rule applies to other tiers as well.
Super Class Tier List

For the most part, Super classes are a significant step up from their Base classes in terms of overall strength. For example, the S-tier Super classes, such as Executioner and Demon Proselyte, are as strong as some of the C and B-tier Ultra classes. So, you can use the above class tier list as a reference for creating powerful hybrid builds in RogueBlox. However, if you plan on specing into an Ultra class later on, you shouldn’t base your decisions on the strengths of the Super classes that lead up to them.
Base Class Tier List

Your choice of a Base class should be based on the Ultra or Super classes you are going for later on. So, the above RogueBlox Base class tier list might be the least important one. However, if your build utilizes an Ultra class, selecting the right secondary Base class can significantly improve your build. Therefore, the most important factor in ranking the Base classes is the utility they provide. By those metrics, the Mage and Alchemist classes are by far the best.
RogueBlox Class List
Below, you can find a list of all Base, Super, and Ultra classes in RogueBlox, along with their pros and cons. We also included the Silver and XP requirements needed to fully unlock them. However, as there are just too many classes in RogueBlox, we couldn’t include the walkthroughs to their trainer locations or the quests related to their obtainment.
Base Classes
| Class | Unlockable Super Classes | Unlockable Ultra Classes | Pros & Cons | Obtainment and Requirements |
|---|---|---|---|---|
![]() | ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | + Increased parry window by 40% + Active abilities work as good combo starters and extenders + All-around good class with numerous Super and Ultra class progression options − Not useful as a second Base class, unless you want to run with two Super classes | Leon (The Colosseum) 120 Silver 45 XP |
![]() | ![]() ![]() | ![]() ![]() ![]() ![]() | + Easy to play + Blocking doesn’t decrease your movement speed + Attacks and abilities have very quick animations and decent damage + World Sage and Superhuman are excellent Ultra classes to go for − Extremely short range (uses fists for attacks) − Can be kited around in PvP | Tai (Desert) 120 Silver 45 XP |
![]() | ![]() | ![]() ![]() | + Reduced movement speed penalty when at low HP + Good damage with the active abilities + Decent Ultra classes to progress toward − Both active abilities have a very short range − Not useful as a secondary Base class | Cap’n J. Grayver (Mawstone) 120 Silver 45 XP |
![]() | ![]() | ![]() ![]() | + Insane amount of useful passive abilities + Allows you not to lose potions on death and store more of them on you + Portable alchemy cauldron lets you craft potions anywhere + Excellent as a secondary Base class when not going hybrid − Not a single active ability that is useful in combat | Heather (Jungle) 240 Silver 90 XP |
![]() | ![]() | ![]() | + Faster casting and mana recharge speed + Ability to learn spells by reading scrolls + Excellent for beginners + Good as a secondary base class because of its useful passives − No inherent active abilities you can use with it − Only one choice of super and ultra classes makes it a bad primary base class | Tim (Wavebreaker Cove) 120 Silver 45 XP |
![]() | ![]() ![]() | ![]() ![]() ![]() ![]() | + Can stun and bleed enemies with its abilities + Very mobile + Fast ability animations + Excellent Super and ultra classes to progress toward − Not very useful as a second Base class − Lack of passive abilities | Kevin (Fort Atlas) 135 Silver 60 XP |
![]() | ![]() ![]() | ![]() ![]() ![]() | + Powerful passive ability that lets you reduce enemy resistances + Good damage potential with two active abilities + Decent range for a melee class + One of the best PvE classes − Takes a bit to master its moveset | Vincent (Ritherhelm) 120 Silver 45 XP |
![]() | ![]() | None | + Excellent for party play as it is mainly a support class + Applies a wide range of buffs to itself and allies + Access to a second health bar if you manage to activate its Perfectionist passive − Useless as a primary Base class unless you are always playing in a party − Squishy when focused down in PvP | Halla (Fort Atlas) 210 Silver 120 XP |
Super Classes
| Super Class | Required Base Class | Unlockable Ultra Classes | Pros & Cons | Obtainment and Requirements |
|---|---|---|---|---|
![]() | ![]() | ![]() ![]() | + Disarm allows you to disable the enemy’s crit for a few seconds + Several active abilities that enchant your sword with Fire, Lightning, and Ice − No passive abilities − Not good as a primary Super class | Sullivan (Mawstone) Orderly (Super) 600 Silver 225 XP |
![]() | ![]() | ![]() ![]() | + Insane amount of offensive abilities that CC enemies + Excellent gap-closing potential + Grants your final M1 attacks the ability to guardbreak enemies + Very powerful Super class overall − Slightly expensive to max out | Kaithos (Erewhon’s Respite) Chaotic (Super) 600 Silver 200 XP |
![]() | ![]() ![]() | ![]() | + A powerful kit of offensive AoE abilities + Multiple abilities with lifesteal effects + Daemonic Forge allows you to lifesteal with M1 attacks − You can’t take any other Base class as your secondary one other than Mage | Magmeta (Expeditioner Rig) Chaotic (Super) 360 Silver 120 XP |
![]() | ![]() | ![]() ![]() | + Enhanced M1 damage while at maximum mana + Several AoE abilities that CC enemies + Meditate lets you recharge your HP and mana quickly + Good Super class if you are going hybrid − Short range − Can be kited around by ranged classes | Johnny (Whispering Woods) Orderly (Super) 360 Silver 135 XP |
![]() | ![]() | ![]() ![]() | + Whole moveset of useful active combat abilities + Good combo potential − Not a single passive ability − Extremely short-range moveset | Diego (Metssilvan Barrens) Chaotic (Super) 360 Silver 135 XP |
![]() | ![]() | ![]() ![]() | + Multiple ranged attack abilities + Safe to play with in PvE + Excellent kiting ability against enemies without gap-closing skills − Zero passive abilities − Not great as a secondary Super class | Liliana (Expeditioner Tower) Chaotic (Super) 480 Silver 120 XP |
![]() | ![]() | ![]() ![]() | + Places bulbs on the ground that can be detonated + Good for zoning enemies − Not a single passive ability in the kit − Overall bad when compared to most Super classes | Malfurion (Whispering Woods) Orderly (Super) 360 Silver 135 XP |
![]() | ![]() | ![]() | + Can revive and heal players + Has an Insane cast speed buff that applies to everyone in range + Has the ability to use Godspells, which can be very powerful + Excellent for party play − Vulnerable in 1v1 PvP − Only one offensive ability in the kit | Angela (Metssilvan Barrens) Orderly (Super) 360 Silver 105 XP |
![]() | ![]() | ![]() ![]() | + A lot of abilities in the kit + Passives increase your damage and let you burn enemies + Versatile active abilities with a lot of utility, such as smoke screens and teleports + Excellent as a secondary Super class for most melee builds − Expensive to max out | Keno (Whispering Woods) Orderly (Super) 720 Silver 210 XP |
![]() | ![]() | ![]() ![]() | + Has access to thermal vision, which makes enemies a lot easier to spot + Two powerful abilities that apply bleed and poison on hit − Pretty mid for a Super class − Not good as a secondary Super class due to the lack of utility it provides | Tames (Cactica) Chaotic (Super) 480 Silver 160 XP |
![]() | ![]() | ![]() ![]() | + Several offensive AoE abilities that CC enemies + You take less damage from burn effects + Excellent Super class for PvE − Lack of good passive abilities | Nile (Fort Atlas) Orderly (Super) 480 Silver 88 XP |
![]() | ![]() | ![]() | + Several strong active abilities that stun, daze, and blind enemies + Excellent AoE clear makes it very good for PvE content + You gain Adrenaline when attacking enemies − Slightly expensive to max out | Spartacus (The Colosseum) Chaotic (Super) 600 Silver 175 XP |
![]() | ![]() | None | + An upgrade to the Base Bard class with more songs to play + Can heal allies and severely debuff enemies + Ability to play a Crescendo that has different effects based on the song you are playing − Just like Bard, very bad outside of party play − Challenging to master − No Ultra class to progress toward | Hall (Lonely Log) Orderly (Super) 600 Silver 200 XP |
Ultra Classes
| Ultra Class | Required Base Class | Required Super Class | Pros & Cons | Obtainment and Requirements |
|---|---|---|---|---|
![]() | ![]() | ![]() | + Empowers all the abilities from the Swordsman Base class + Your dodges can parry + Ability to release the enchantment on your sword (Fire, Lightning, and Ice) − Short range − Ultra offensive class with zero defensive abilities | Grand General Donovan (Tintagel Castle) Imperial (Ultra) 1500 Silver 350 XP |
![]() | ![]() | ![]() | + Empowers all the abilities from the Swordsman Base class + You lifesteal from the burns you apply + A lot of abilities that CC and guardbreak enemies + Great survivability + You strike enemies when you successfully dodge their attacks − Most abilities cost HP to use − Difficult to master | The Caliph (Tintagel Castle) Anarchic (Ultra) 2100 Silver 490 XP |
![]() | ![]() | ![]() | + Immunity to hallucinations and deaths caused by sanity loss + Several AoE skills that CC enemies + Close to immune to slow effects − Very difficult to play − Risky playstyle because of the HP drain caused by the Insatiable Parasite | Eater of Worlds (Deep Barrens) Anarchic (Ultra) 2100 Silver 490 XP |
![]() | ![]() | ![]() | + Excellent combo potential + Multiple gap-closing AoE skills + Amazing damage buff + Abilities don’t require Silver or XP to unlock − Pretty mid overall when compared to other Ultra classes − Zero defensive abilities | Odachi – 250 Silver (Sky Castle) Imperial (Ultra) |
![]() | ![]() ![]() | ![]() | + Costs zero Silver and XP to unlock the weapon, armour, and all of the abilities + All abilities apply Demonflame, which is an enhanced Burn effect + Applies Sundered debuff, which makes enemies take 25% more damage + A lot of CC + Your dodges leave a burning trail behind you − Zero gap-closing and defensive abilities | Anvil (Rune Forge) Anarchic (Ultra) |
![]() | ![]() | ![]() | + Amazing mobility + Excellent AoE on the Fire and Ice elemental abilities + A large number of abilities that you can cycle through + Excellent combo potential + Extremely difficult to catch in PvP − Difficult to master − Obtaining it is very tedious | Zenyatta (The Frostfalls) Imperial (Ultra) 1500 Silver 350 XP |
![]() | ![]() | ![]() | + Very good combo potential + Excellent burst damage + Charging mana increases your HP regen and grants you a damage buff + Insane amount of guard-breaking abilities + Powerful class overall − Risky to obtain as you need to stay on one life to get it | Crimson (The Frostfalls) Anarchic (Ultra) 2000 Silver 800 XP Lurker Hand Large Catco Plant Prowler Hide Scorpion Fang Zilard Tooth |
![]() | ![]() | ![]() | + A huge amount of knockbacks in the kit + High overall damage + Excellent combo potential − Very short range − Difficult to master | Lil’ Ross (The Frostfalls) Anarchic (Ultra) 1500 Silver 350 XP |
![]() | ![]() | ![]() | + Very balanced kit with a lot of guardbreaks + Multiple abilities with hyperarmour + Amazing both for PvE and PvP + Several gap-closing abilities − Extremely difficult to obtain − Relatively squishy | Ken (The Frostfalls) Anarchic (Ultra) Imperial (Ultra) 2100 Silver 490 XP |
![]() | ![]() | ![]() | + Amazing mobility + It costs nothing to unlock all of the abilities + Excellent range and AoE − Difficult to unlock − Low overall damage | Spark (Metssilvan Barrens) Anarchic (Ultra) |
![]() | ![]() | ![]() | + Amazing range and decent AoE + Very good class for PvE + Excellent against bosses because of its passive that deals %HP damage + Increased perfect dodge window − Vulnerable against classes with a lot of gap-closing abilities − Squishy overall | Bruce (Outpost Delta) Imperial (Ultra) 1500 Silver 350 XP |
![]() | ![]() | ![]() | + Several gap-closing abilities + Excellent mobility + Good range and AoE + Very good class for PvP + Great for zoning and kiting enemies because of the bulbs you spawn − Lack of passive and defensive abilities − Kinda squishy | Itsuki (High Garden Thicket) Imperial (Ultra) 1800 Silver 294 XP |
![]() | ![]() | ![]() | + Amazing survivability + You can spawn clones to fight for you + Very good for PvE + Decent AoE on all abilities − Low damage − Difficult to unlock | Izzathi (High Garden Thicket) Anarchic (Ultra) 2100 Silver 490 XP |
![]() | ![]() | ![]() | + Meta support class for party play + Most abilities have very large AoEs + Can heal all allies at the same time − Not worth using if you are playing solo − Very vulnerable in 1v1 situations − Low overall damage | Gabriel (The Frostfalls) Imperial (Ultra) 1500 Silver 350 XP |
![]() | ![]() | ![]() | + Insane mobility + Ability to teleport across the map + Borderline impossible to catch in PvP + Amazing for PvE − Low damage − Doesn’t improve Rogue and Seeker abilities in any way | The All-Seeing Eye (Use Seek at the Seeker’s Watch) Imperial (Ultra) 900 Silver 210 XP |
![]() | ![]() | ![]() | + Ability to automatically dodge physical attacks + Improved dodge and climbing + Very mobile + Decent damage and combo potential − Severely reduced mana charging potential − Vulnerable against tankier opponents | Noir (Wraith’s Limbo) Anarchic (Ultra) 1200 Silver 140 XP |
![]() | ![]() | ![]() | + Specialty ability makes you invulnerable to all damage for a very long time + Insane mobility and escape potential + Excellent combo potential + All the skills are unlocked for free − Extremely difficult to obtain | Osric (The Frostfalls) Anarchic (Ultra) |
![]() | ![]() | ![]() | + Insane combo potential + One of the best PvP classes overall + A lot of CC in the kit + Amazing damage and mobility − Difficult to obtain − No passive abilities | Sasukai (Sky Dojo) Imperial (Ultra) 900 Silver 210 XP |
![]() | ![]() | ![]() | + Excellent for both PvE and PvP + Can summon a huge water domain that enhances all the abilities in the kit + Insanely large AoE on all moves + Ability to glide down infinitely − Zero passive abilities | Queen Poseidon (The Hall of Atlantis) Imperial (Ultra) 1200 Silver 210 XP |
![]() | ![]() | ![]() | + Multiple moves apply CC effects + Can summon a mount that works in combat as well + Decent AoE and damage − Mid overall compared to most Ultra classes | Noir (Realm of Vaghr) Anarchic (Ultra) 1500 Silver 350 XP |
![]() | ![]() | ![]() | + Amazing AoE + Forward dash turns into an attack after a perfect block + Several gap-closing skills + Temporary immortality buff with the Last Stand − You can easily lose a life if you use Last Stand by accident − Difficult to obtain | Ares (Krakina Springs) Anarchic (Ultra) 1800 Silver 420 XP |
That concludes our RogueBlox class tier list. Let us know in the comments below which class you think is the best and why. If you want to tune your build with the right race further, then make sure to check out our RogueBlox race tier list as well.
RogueBlox Class Tier List FAQs
No, once you obtain a class and learn one of its abilities, you can’t spec out of it.
The best Ultra classes in RogueBlox are Kingslayer, Shinobi, Fallen Knight, Ancient Champion, and Tortured.
In general, the best RogueBlox classes are challenging to play. For example, the Shinobi is almost unbeatable in PvP once you master it. However, it can feel pretty weak when you just obtain it. So, try to practice combos with the class you picked, and you will see their true strength in no time.












































Published: Jul 25, 2025 02:47 am