A long, long way
Today, Capcom took a trip down memory lane, reanimating some old footage of a Nintendo 64-era Resident Evil 0 prototype originally shown at Tokyo Game Show in 1999.
The following year, the publisher reworked the project for newer hardware, leading to its launch on GameCube in late 2002. Now with a high-definition re-release to promote, Capcom has assembled a reel to advertise the leaps and bounds it’s made in the visual department over the years.
The Resident Evil 0 remaster is creeping to consoles and PC sometime early next year.