When Nintendo unveiled the above pictured Wii Vitality Sensor at their E3 press conference, the audience began to snicker. Whispers between attendees exploded into laughter when someone seated behind Nick and I said something along the lines of “Seriously?” when the announcement was made.
That’s not going to stop Nintendo’s Reggie Fils-Aime from trying to talk it up like it’s the next big thing, though.
“If I told you that you would be standing on an oversized bathroom scale, and having fun doing it, you probably would have said, ‘Reggie, I don’t get it.’ And yet here we are with the balance board arguably as the third largest development platform across the globe,” Fils-Aime told Fast Company.
Reggie, I still don’t get the bathroom scale!
He insists that we’ll eventually “get it” when we try/play with it: “All I can tell you is, with the game developers that we have, we will bring forth an experience that you will say, ‘Wow, I get it’. Until you have that software, it’s tough to understand.”
He goes on to say that this product isn’t necessarily aimed at us, the core gamer. It’s aimed at the bathroom scale people. Look, if showing my heartrate and changing game play is your “software,” then I’m not impressed. Really, how much can you do with our vitality data?
[via Eurogamer]
Published: Jul 10, 2009 09:20 am