Our very own Gameboi shared his personal woes with trying to get the PS3 version of Rainbow Six Vegas II to work online, and informed us that Ubisoft was well aware of the issue. In follow up news, the publisher has confirmed that a patch will be coming soon to address the issue.
Responding to one hapless gamer, Ubisoft’s statement was this:
This issue is currently being worked on by the development team. Unfortunately, we do not have an ETA on when it will be resolved, but it should not be long.
And a patch makes everything it better, doesn’t it? Frankly, this is yet another example of a malignant “patch culture” that I predicted would crop up on consoles sooner rather than later. I think it’s quite despicable that no sooner do consoles integrate more with the Internet, than companies start relying on patches to make up for shoddy workmanship.
Just remember that not everyone has a console hooked up to high speed (which wouldn’t be an issue in this case, but would certainly be for others) and a sloppy reliance on post-release patching is both inexcusable and disrespectful to consumers. Sadly I don’t see scenarios like this one disappearing any time soon. As long as there’s facilitation to rush a product out the door, you bet your arse a fair few publishers are going to take the easy route. To Hell with testing, let’s grab the cash and worry about the playability later, right?
Not cool, in my opinion. Not cool at all.