Persona 4 Arena Ultimax gets rollback netcode today for PS4 and PC

persona 4 arena ultimax rollback netcode

The arena expands even further

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Persona 4 Arena fans just got a long-awaited update. Atlus announced today, during Evo 2022, that the rollback netcode update for Persona 4 Arena Ultimax is rolling out today to PlayStation 4 and Steam.

Atlus and developer Arc System Works had announced earlier this year that the Persona 4 Arena Ultimax re-release would be getting rollback. However, it wouldn’t be in at launch, but arriving as part of a post-launch update.

The date, as it so happens, is today. Evo 2022 just kicked off, and Atlus announced that the update is live for both PS4 and Steam. No mention of Nintendo Switch rollback, however.

PlayStation owners should only need to update their consoles. Steam users, meanwhile, will need to opt into the rollback netcode beta branch. Details have been laid out on Persona 4 Arena Ultimax‘s Steam feed, and it’s fairly easy to do.

Sky’s the limit

It’s really exciting to see this, as someone who dove deep back into the Persona arena when it got a re-release. Not only is it still a fantastic fighting game, filled with really enjoyable characters to learn and fight against, but it’s got an incredible style too. As more and more fighting games turn to 3D, Persona 4 Arena Ultimax feels like a relic of classic 2D art and design.

And now, those beautiful bouts should be much more playable online. If you’re unfamiliar with rollback netcode, Hold Back to Block has an excellent explainer on the topic. But the short of it is that rollback netcode makes it easier to play fighting games like Persona 4 Arena Ultimax with fewer apparent connection issues. Smoother fighting means a better experience, and a higher likelihood that I’ll keep hitting the rematch option in the menu.

The Persona 4 Arena Ultimax rollback netcode update rolls out today for PlayStation and Steam players. Meanwhile, if you’re still in a fighting mood, you can tune into Evo 2022 this weekend for even more action.


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Eric Van Allen
Senior Editor - While Eric's been writing about games since 2014, he's been playing them for a lot longer. Usually found grinding RPG battles, digging into an indie gem, or hanging out around the Limsa Aethryte.