Payday 3: mask-wearing bank robbers stood at the back of a van as they fire guns off-screen.
Image via Starbreeze..

Payday 3 studio hell-bent on bringing the game up to ‘where it will meet your expectations’

A "strike team" has been assembled.

Payday 3 was one of those games that was briefly hyped up, but then sank back down once it had been released. Much of that came from the issues that plagued the heist FPS threequel, but it seems developer Starbreeze is determined to make things right.

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In a recent post on the Payday 3 website, the studio said it understands that “many of you aren’t satisfied with the game the way it is in its current state.” Going forward, then, a “strike team of veteran developers” has been put together, formed from various in-house departments.

The idea, it seems, is to tackle some of the game’s biggest problems head-on with a dedicated bunch of developers. Currently, the team is “creating a plan” and “deciding what will shape the game into the heisting experience you expect.”

I can hear the A-Team music in my head

Payday 3‘s insistence that players must be always online even when playing solo resulted in a lot of negative feedback from the community. The developer also released DLC – Syntax Error – just a few weeks after the main game was released.

Given that what fans really want is for the main story they paid full price for to be in working condition, asking for additional money for new content could easily be seen as a bit of an insult.

As such, the new Payday installment is currently showing as “Mostly Negative” for recent Steam reviews, with “Mixed” overall. Starbreeze says it will be revealing further details about plans for updates and improvements sometime in February.


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Author
Andrew Heaton
Andrew has been a gamer since the 17th century Restoration period. He now writes for a number of online publications, contributing news and other articles. He does not own a powdered wig.