PAX 10: Long and Holmes take on BattleBlock Theater

After a few confusing twists and turns, Tara Long and I finally got to take a crack at BattleBlock Theater. The game has a very classic feel to it. In days of old, developers couldn’t make games that included 2D platforming, first-person shooter segments, and massive cut scenes. Instead, they had to take one central gameplay mechanic, and try to use in as many ways possible in order to keep things interesting.

That’s BattleBlock Theater in a nutshell. One idea (beat on your friends) played out in multiple ways. Poop, gold, whales, and pyramid heads all have their part in that.

Tara Long took the lead on this video, and she rocked it. Give her some love, fellas.

But not like that.

Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes