If there's one game that shouldn't be the poster boy for "we really need to raise game prices!", it's the one that will be making…
They're remaking a game that was fine as it was. In the meantime, the first game, with its novel concept, easily missable plot secrets, horrible…
Eagle Vision in 4 could already highlight objectives, mark enemies, and tag them through walls.... This just seems like a way to reuse an UI…