Overwatch’s long haul approach is fantastic: Director hints at map editor

‘Extremely open-minded’

As they’ve proven over the course of the past few decades on PC, Blizzard supports their games long term — whether it’s by way of more content, or just compatibility patches. I fully expect Overwatch to be around for a long time, and to see it grow this much in less than a year has been a treat.

In addition to the arcade, CTF, several new characters, a server browser, and new levels, director Jeff Kaplan has mused on some other potential ideas to expand the game in the future. One of them is a map editor, which he explains they are “extremely open-minded” about releasing eventually. He notes that since this is a new engine it’s going to be a difficult task, but he “has it on his long term road map and [believes] heavily in user-made content.”

Again, I can wait. Even if this comes two or three years down the line and is eventually revealed at BlizzCon 2019, I’m okay with that — mostly because I’ll still be playing Overwatch by then.

Jeff Kaplan [Battle.net]

Chris Carter
Reviews Director, Co-EIC - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff!