Okay, now we have hard data on Super Mario Run and it looks damn fine

40 million in four days

Last week, we posited that even though everyone has an idea about Super Mario Run‘s first-day performance, that no one really had any concrete information to substantiate their claims. Although there’s no doubt that the game was downloaded millions of times over the course of 24 hours, we’d have to wait for Nintendo to give us specifics. That time has come quicker than expected.

Nintendo put out a press release in Japan today to declare that Super Mario Run has been downloaded more than 40 million times in its first four days. Of course, those raw numbers only represent a fraction of the game’s potential as it won’t release on Android platforms until 2017. Nintendo also mentions that Super Mario Run reached number one in the free download games category in 140 of the 150 markets it launched in.

What Nintendo didn’t note is how much money those 40 million downloads translate to. That’s still something we’ll eventually find out at a shareholders’ meeting. Until then, anyone who reports an amount is just guessing.

iPhone & iPad向け『SUPER MARIO™ RUN』App Store最速・配信開始より4日間で全世界4,000万ダウンロード突破のお知らせ [Nintendo]

Brett Makedonski
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