Poor Clover studios. Its critically acclaimed Okami never sold well, the studio got dissolved, and now, to add insult to injury, Capcom had decided not to credit the developers in its beloved adventure game’s Wii port, effectively severing ties between Clover and its creation.
“I feel dejected, and not only because my own name has been erased from my creation,” confessed Okami director Hideki Kamiya on his blog.”Of course we have pride in our work and we want to scream ‘We made this!’ from the top of our lungs. But more than that, the fact that they cut the entire staff is utterly deplorable.”
Capcom’s excuse is that the Clover logo was contained on the credits, which were part of a pre-rendered cutscene. That’s an incredibly lame excuse as far as I’m concerned. I know Capcom seems to have trouble with removing logos from images, as the watermark nonsense proved, but come on. The people who actually made the game deserve credit.
|Japanese Theme Reset performed by||Hirahara Ayaka|
|Lead Planner||Hiroshi Shibata|
|Planning Advisor||Hiroki Kato|
|Planning Advisor||Masaaki Yamada|
|Planning Advisor||Tomoharu Fujii|
|Lead Character Designer||Kenichiro Yoshimura|
|Lead Character Designer||Sawaki Takeyasu|
|Lead Character Designer||Mari Shimazaki|
|Lead Art Designer||Naoki Katakai|
|Visual Effetcs||Takuo Yamamoto|
|Lead Programmer||Ryuta Takahashi|
|Lead Sound Design||Atsushi Mori|
|Lead Event Designer||Kunihiko Tsuda|