Ninja Blade turns QTEs into a selling point

I’ve been poking fun at Ninja Blade‘s reliance on quick time events for quite a while now, but it seems the joke has come to a head with the game advertising QTEs as a unique selling point on the box. The game, which released this week, seems to think that people will buy it based on the fact that the much-maligned gameplay crutch is heavily featured. Really?

Something strikes me as oddly amusing that a game would have “Ninja Vision! Extreme Action! Quick Time Events!” plastered on the back of the case, which is why I decided to share this. As far as the game itself goes, it looks pretty and, QTEs aside, should be a neat little action title. We’ll be having a full review of the title very soon, so stay tuned for that.

James Stephanie Sterling