Ni No Kuni has breathtaking art direction, egg people

Today we got news that Dragon Quest X is hitting the Wii in 2012, and the Wii U sometime after...

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Today we got news that Dragon Quest X is hitting the Wii in 2012, and the Wii U sometime after that. We also got word that Level-5, the co-developer of Dragon Quest IXisn’t working on this new title. Maybe that’s because they’ve been too busy finishing up Ni no Kuni on the PS3.

I played the game last year at Tokyo Game Show, and figured it would have been released by now, though it stands to reason that a game this beautiful might take a while to finish. I’m sure that working with Studio Ghibli on the game hasn’t done much to speed things up either. Perfectionism takes time, and both Studio Ghibli and Level-5 are known for churning out near-perfect products. 

I’m worried for our chances of getting to play Ni no Kuni in English, as the game (and its DS predecessor) still don’t have a Western publisher. That’s very difficult for me to wrap my head around. Don’t the Studio Ghibli films have a huge audience around the world? Don’t PS3 exclusives almost always sell well? Don’t Western videogame publishers like publishing videogames that look amazing? Am I missing something here?

New Ni no Kuni trailer [Gematsu]

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Author
Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes
Author
Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes