New Mirror’s Edge screens and writer unveiled

I was already worked up about Mirror’s Edge this morning after Jim posted the new trailer, and to get even more news about the upcoming title all in one day — well — I might have to take a cue from Chad and hit an old lady in the face. It seems like it would be cathartic, and I need something to take my excitement out on anyway.

Not only do we have new screens to whet your appetite, but also more news about the game’s story. It was announced this morning that Rhianna Pratchett is the writer behind Mirror’s Edge. In case you aren’t a sci-fi geek, she is the daughter of Terry Pratchett, acclaimed writer of the Discworld fantasy novels. If you already knew that and read his work, I’m probably talking to an empty room since you’ve probably run out of it howling with delight.

All in all, it looks like Mirror’s Edge is adding up to be an incredible gaming experience — it made my most anticipated games list the moment I saw the first trailer. And as for naysayers about Faith’s look, I am in absolute disagreement with you. She is sexy, sexy, and sexy again.

 

DICE UNVEILS RHIANNA PRATCHETT AS WRITER BEHIND MIRROR’S EDGE

Original Fiction in Mirror’s Edge Introduces Faith
– a Strong New Iconic Videogame Heroine

Redwood City, CA. – July 10, 2008 – “Once this city used to pulse with
energy; dirty and dangerous, but alive and wonderful. Now it is
something else.” – Faith. DICE, an Electronic Arts Inc. studio
(NASDAQ: ERTS), today announced that writer and story designer Rhianna
Pratchett is responsible for crafting the intricate script for
Mirror’s Edge™ – a unique first-person action adventure. Pratchett
introduces players to Faith, a ‘runner’ in a world where communication
channels are highly monitored and the movement of human traffic is
closely watched. When Faith’s sister gets framed for a murder she did
not commit, Faith finds herself on the edge of the city, on the wrong
side of the law.

“It was a great experience working with the team at DICE to help
breathe life into Faith; her world, relationships and backstory,” said
Rhianna Pratchett. “My heroines and heroes have always been the ones
who were ordinary, but through the events of a story, became
extraordinary. Faith is skilled, but she’s certainly not a superhero.
She has her flaws, like all of us. In short: she’s real. That’s her
appeal.”

Mirror’s Edge delivers players straight into the shoes of this modern
day heroine as she traverses the vertigo-inducing cityscape, engaging
in intense combat, fast-paced chases and challenging puzzles. With a
never-before-seen sense of movement and perspective, players are drawn
into Faith’s world.

“We were excited to work with Rhianna to develop the story, setting
and character of Faith,” said Owen O’Brien, Executive Producer, DICE.
“We were extremely lucky to be able to work with someone who is not
only a writer, but also a core gamer, to create the world of Mirror’s
Edge.”

Pratchett has been recognized by the videogame entertainment industry
for numerous achievements in her 10 year gaming career including being
voted by Next-Gen.Biz as one of the 100 most influential women in the
games industry. She’s also worked on a number of high profiles games
including Heavenly Sword and Overlord that have been nominated for a
BAFTA and Develop Award for creation of story, character and new
intellectual property. For more information on her work, please visit
www.rhiannapratchett.com.

Mirror’s Edge is being developed at EA Digital Illusions CE AB (DICE)
in Stockholm, Sweden. This revolutionary new take on the first person
action adventure genre will ship this winter for the PLAYSTATION(R)3
computer entertainment system, Xbox 360™ videogame and entertainment
system and for the PC. This product is not yet rated by PEGI or ESRB.
For more information on EA DICE, please visit
www.dice.se<https://www.dice.se/> or www.ea.com<https://www.ea.com/>

.
Colette Bennett