New game from Hatsworth devs brings cookies and violence

IGN just put up an interview with the team behind Project Monster (working title), the new game from the developers of Henry Hatsworth. The game is about a young girl who takes a monster under her wing, who returns the favor by helping her beat up other monsters and their kids; sort of like A Boy and his Blob but with less jelly beans and more wanton violence. That’s just my take; the developers mention other influences, namely Pokemon, Metroid, Mega Man, Castlevania, and “fighting/beat-’em- ups”. To quote them directly- “The game’s core mobility, intense combat, and inspiration from gaming’s historic greats all blends together to create a package that feels polished and rewarding”.

Sounds like they’ve got the right idea, and so far, things are looking good too. The sprite-based graphics look better than the already respectable stuff found in Hatsworth, and nearly as good as the top-of-the-line sprite-work of that upcoming Shantae DSiWare game. Project Monster has no announced publisher yet, but I’d wager it’s just a matter of time before it does.

Let’s keep out fingers crossed on this one.

Jonathan Holmes
"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes