New Dawn of War II: The Last Stand wargear detailed

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Relic has finally revealed the new wargear that the upcoming 3.14 patch for the Dawn of War II series will provide to its The Last Stand mode! Every character will get two new achievements which each unlock a new wargear item.

Eldar casters will get better armor and a two-handed stave that reduces abilities’ energy costs, Space Marine Captains will mostly do more damage, the Imperial Guard Lord General and Chaos Sorcerer will be a bit more durable in melee, the Hive Tyrant will be better at spamming its poison cloud thing, and the Ork Mekboy gets some chance-on-hit gear that makes him drop mines when attacked or teleports enemies away.

Jordan and I finally beat wave 20 of the new map using two bombing-run-spamming Lord Generals and a buffed Ravener Hive Tyrant build, so these changes will be welcomed to try out new tactics. If you own Dawn of War II and never tried the awesome The Last Stand mode, with or without friends, you really should give it a try.

New Last Stand Wargear Preview [Dawn of War 2 Community site]


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