Mortal Kombat gets some stealth tweaks

NetherRealm sent along some tweaks to Mortal Kombat while you weren’t looking. A ninja-like stealth hotfix has set some balance changes to the game’s characters without the need for a separately downloaded patch. Neat! Sneaky!

CVG says that this hotfix is actually a temporary fix ahead of a larger update on the way. 

After the jump you’ll find a full list of the changes, which mostly involves the reduction or increase of damage dealt by characters’ attacks. 


  • Reduced some of Kung Lao’s combo and overall damage. 
  • Reduced the damage on some special moves. 
  • Increased the damage scaling after Kitana’s Enhanced ground fan toss. 
  • Adjusted some juggle’s damage scaling. 
  • Reduced the damage on some basic combos that were doing too much damage without using any meter. 
  • Increased Sheeva’s damage output for several of her moves and attacks. 
  • Temporarily Changed around some of Sonya’s fighting style properties to reduce her ability to lock someone down in block stun. 
  • Changed Kano’s Towards Front Kick to a low block. 
  • Reduced the recovery on Kano’s Upball to be closer to Johnny Cage’s Flip Kick recovery. 
  • Increased the damage of some of Baraka’s special moves and attacks. It is easier to juggle combo after hitting someone with Baraka’s chopchop on the ground. 
  • Increased the damage scaling on a frozen opponent. 
  • Baraka’s Away Front Kick, Front Punch combo is now a true popup. 
  • Reduced some of Reptile’s combo damage.


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Dale North
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