Mortal Kombat 11 RoboCop Fatalities, Brutalities, Krushing Blow and Friendship guide

Nice shooting, son. What’s your name?

Mortal Kombat 11: Aftermath is now available to purchase. This paid DLC expansion to NetherRealm Studios’ flagship fighting title offers a five-chapter epilogue to the base game’s story mode, along with three new characters: Shokan Queen Sheeva, wind god Fujin, and the subject of this brief guide, RoboCop.

The Future of Law Enforcement, Alex Murphy was gunned down on the first day of his new placement in crime-ridden Old Detroit. Seizing the opportunity, capitalist mega-corp. OCP took hold of Murphy’s decimated corpse and outfitted it with state-of-the-art cybernetic armour and weaponry, creating not only the perfect police officer, but also an obedient pawn to be used within OCP’s own political machinations.

Fortunately Murphy, (with help from his street partner Anne Lewis), is able to regain his sense of humanity, taking down both his killers and some of the corrupt officials responsible for his new form. Now unleashed in the realm of Mortal Kombat, RoboCop is already making his presence felt thanks to his wide array of zoning attacks, bone-crunching combos, and projectile-defying shield. In the right hands, RoboCop could prove an unstoppable force.

All inputs are for characters facing right.
Fatalities and Brutalities are unlocked by completing Towers of Time.
Klassic Mortal Kombat numeration is utilised as follows:
1 = PS4: Square / Xbox One: X / Switch : Y
2 = PS4: Triangle / Xbox One: Y / Switch: X
3 = PS4: Cross / Xbox One: A / Switch: B
4 = PS4: Circle / Xbox One: B / Switch: A


Fatality 1: Dead or Alive:
(Close) Back, Forward, Down, Down, 2

In this particularly violent conclusion, RoboCop pops his opponent’s throat with his data spike, blows off a hand for good measure, before calling OCP’s glitchy security droid ED-209 to finish the job, blasting the victim’s torso with a Cobra Cannon. Dead or Alive? Yeah, I’m thinking dead.

Fatality 2: Thank You For Your Cooperation:
(Mid) Forward, Down, Forward, 1

RoboCop stuns his opponent with a small explosive shell from his shoulder cannon, which then flips up and over the victim’s head. Taking aim with his pixel-perfect targeting system, RoboCop then fires a single shot through his opponent’s groin, detonating the shell for a very Hollywood finish. Good night.

Stage Fatality:
(Close) Back, Down, Down, 1
Works on Dead Pool, RetroKade, and Shaolin Trap Dungeon stages only.

Friendship: Breakin’ It Down
(Mid) Back, Down, Forward, Down, 4

Getting his groove on, Murphy busts out a slick “robot” dance routine, a wicked gold chain and boom box having appeared out of nowhere. Go Robo.

(Remember these must be unlocked first, because that’s how it works now shrug)

The Klassic:
All Variations: (Close) Down + 2 (Hold 2)
– Do not block in final round
– Final hit must come from Down + 2

Kase Klosed:
Forward Throw, then Down repeatedly

Don’t Kount On It Chum:
Back Throw, then 1 + 2 repeatedly

Need to Comply:
Back, Forward, 2
– Hold 2 during hit
– Must be some distance from opponent
– Final hit must come from Amplified Arm Control Cannon

Your Move, Creep:
Back, Forward, 2
– Must hold Back during hit
– Must be some distance from opponent
– Final hit must come from Cobra Assault Cannon


Rising Spike:
Down + 2
– Triggers if a punish or counter to a High attack

Toward/Backward Throw:
– Triggers if opponent failed an escape on previous throw

I’d Buy That For a Dollar!:
Forward + 2, 1, 2
– Triggers if kombo is a punish or a counter

Cobra Assault Cannon:
Back, Forward, 2
– Triggers is move is a punish or a counter to a close opponent

Riot Shield:
Down, Back, 2 (Amplified)
– Triggers when parrying a getup attack or Flawless Block attack

(Air) OCP Charge:
Back, Forward, 3
– Triggers if attack punishes a max range opponent or breaks armour

Mortal Kombat 11: Aftermath
is available on PS4, PC, Xbox One and Nintendo Switch. Be sure to check out our finisher guides for Joker, Sheeva, and Spawn, as well as our complete Friendship guide.

Chris Moyse
Senior Editor - Chris has been playing video games since the 1980s and writing about them since the 1880s. Graduated from Galaxy High with honors. Twitter: @ChrisxMoyse