Monument Valley channels M.C. Escher, but with color

Navigating impossible geometry never gets old

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Since I was a young boy, I’ve been fascinated with the works of M.C. Escher. I appreciate his tessellations from a mathematical standpoint, but I really love the drawings that abuse perspective to create impossible constructions. Games like Echochrome and The Bridge have allowed us to exist within those constructions, if only virtually. Monument Valley looks to do the same, but adds a welcome splash of color to the mix.

The color palette is almost reminiscent of FEZ, another geometry-bending puzzler, but Monument Valley appears to play quite differently. Unfortunately for a good percentage of the people reading this, it is currently set as an iPad exclusive, so Android and other tablet users are out of luck for the time being.


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Author
Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.