Molyneux doesn’t think PlayStation Move is a big deal

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The Sony Wiimote, codenamed PlayStation Move, was revealed in all its glory at GDC, and Peter Molyneux isn’t impressed. Claiming to have not been surprised (and who could, really?), the game designer and Microsoft thrall declared that Move was not as big a step as Project Natal.

“We’re not really surprised, are we?” says Molyneux. “I mean, at E3 last year we saw they were having a wand, and that’s kind of what I expected. It looks like they’ve taken a step forward but it’s not as big a step as something like Natal, I don’t think. This is purely me talking personally, but I think maybe it’s slightly more a device for the core than it is for the casual market, because I think it’s quite precise.

“As a designer it’s another one of those things I’d love to get my hands on and to play around with. As a consumer, everyone’s talking about motion control now — I mean, I’m starting to get confused. It’s kind of like the arms race, with the Wii MotionPlus and now the Sony Move and now I’m getting kind of confused.”

Molyneux makes a fine point here. I don’t know about anybody else, but I already have a Wii, and I didn’t buy the PS3 because I wanted another one. I’m not fond of Sony’s current plan to cram Move into all of its games, and I’m not keen to see the PS3 turn into a more expensive Nintendo system. Frankly, I don’t think all the consumers who bought into the Wii craze will rush out and buy another one either.

Peter Molyneux’s Question Time [Eurogamer]


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