While the footage we’ve seen thus far of Mirror’s Edge has been pretty impressive, a lot of it felt washed out by bright sunlight effects and sterile environment. With the exception of the bright red objects to give hints to routes, there wasn’t a whole lot of color.
At Leipzig today, EA was showing off a new level, called “Stormdrains,” that displays a much larger interior area. Now that the lights aren’t so bright, the colors start to jump out a little more and it’s nice to see that the bright white of the outdoors isn’t necessarily the primary aesthetic. The video above runs through the level and has some pretty sweet wall-jump action too.
The first-person perspective still makes me a little queasy upon viewing, but I suspect that will be different once I finally get my hands on a controller. Even if it does make me sick, I’m going to play this game. How about you?