MidBoss looks like a rad take on roguelikes

I’ll be keeping an eye on this one

The premise of MidBoss is a common one (a weak imp wants to be top dog), but the way they actually reach that goal, gameplay-wise, sounds dope.

The concept is that you’ll be constantly possessing strong foes throughout the game, as you embark upon a roguelike adventure. Yes it’s randomly generated each playthrough, which might not appeal to a lot of you folks out there, but the posession element mixed with traps and save-deleting potions sound awesome.

I also dig the sorta-kinda Disgaea art with its western sensibilities. MidBoss is currently targeting a March 2017 release on PC — you can pick up the gist by watching the trailer below.

Chris Carter
Reviews Director, Co-EIC - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff!