I’ll be keeping an eye on this one
The premise of MidBoss is a common one (a weak imp wants to be top dog), but the way they actually reach that goal, gameplay-wise, sounds dope.
The concept is that you’ll be constantly possessing strong foes throughout the game, as you embark upon a roguelike adventure. Yes it’s randomly generated each playthrough, which might not appeal to a lot of you folks out there, but the posession element mixed with traps and save-deleting potions sound awesome.
I also dig the sorta-kinda Disgaea art with its western sensibilities. MidBoss is currently targeting a March 2017 release on PC — you can pick up the gist by watching the trailer below.