Metro 2033 to have ‘extensive’ NVIDIA, DX11 support

Upcoming THQ shooter Metro 2033 has promised to have “the most advanced DX11 techniques yet seen” when it ships to PCs next month. Using the most current technology available to PC developers, THQ and NVIDIA have promised that its post-apocalyptic Russian adventure will be one of the best looking titles of 2010.

“Our engineers have been working closely with 4A Games to ensure that Metro 2033 takes full advantage of some of the spectacular effects made possible with the next generation of DX11 hardware,” claims NVIDIA’s Tony Tamasi. “The 4A Engine is one of the most advanced game engines we’ve ever worked with, and with DX11 enabled, Metro 2033 is undoubtedly one of the best looking PC games of 2010. Combine this with NVIDIA 3D Vision and PhysX and you will experience mind-blowing visuals.”

The game had a number of graphical issues when I previewed it, but an injection of DX11 may hopefully sort that out. Metro 2033 has a lot of promise, and if they’ve fixed the perpetual lack of ammunition and combat imbalance, it could be a surprisingly excellent game. We’ll just have to wait and see. 

 

AGOURA HILLS, Calif. February 17th , 2010 – THQ Inc. and NVIDIA today announced that Metro 2033TM, the upcoming first person shooter from 4A Games, will support a number of advanced DX11 features with the latest generation of DX11 graphics cards, as well as NVIDIA 3D Vision support. Metro 2033 will also feature advanced, hardware accelerated physical effects using NVIDIA PhysX.

Gamers with DX11 cards will experience advanced Depth of Field effects as well as Full Tessellation on character models. You can see the results on the official Metro 2033 Flickr Collection at https://www.flickr.com/photos/metro2033 .

“Our engineers have been working closely with 4A Games to ensure that Metro 2033 takes full advantage of some of the spectacular effects made possible with the next generation of DX11 hardware,” said Tony Tamasi, Senior Vice President of Content and Technology at NVIDIA. “The 4A Engine is one of the most advanced game engines we’ve ever worked with, and with DX11 enabled, Metro 2033 is undoubtedly one of the best looking PC games of 2010. Combine this with NVIDIA 3D Vision and PhysX and you will experience mind-blowing visuals.”

Metro is scheduled for release in North America and Germany on the 16th March, Australia on the 18th March, and in the UK and the rest of Europe on the 19th March, on Xbox 360 and PC.

For the latest Metro 2033 news, visit Metro2033Game.com, follow Twitter.com/Metro2033 or become a fan at Facebook.com/Metro2033.

 

Jim Sterling