Metal Gear Solid fan remake gets canceled

I wonder why? Hmmmm…

Shadow Moses was supposed to be a remake of the original Metal Gear Solid in Unreal Engine 4, but now the developers have taken to Facebook to announce that the project is canceled:

“We have an important announcement to make today: We have to cancel the Shadow Moses Project for reasons beyond our control. We would like to thank everyone for the tremendous support we have received.”

I’m pretty sure that “beyond our control” is a fancy way of saying “Konami made us stop.” The developers did say they were in “conversations with Konami,” so maybe this is just a front pending an officially sanctioned re-reveal at E3 this year. Jokes, I got them.

Shadow Moses Dev Team [Facebook]

Jed Whitaker