One of my favorite things about Mega Man 9 was the game’s Endless Mode DLC. Combining the best aspects of roguelikes with traditional Mega Man gameplay just clicked. Tons of randomly ordered levels, plenty of exciting hardships, awesome music, survival-horror tension, and online leaderboards. Yeah, it’s pretty awesome.
Looks like the Mega Man 10 will have something similar. Mega Man 10‘s Challenge Mode forces the player to make it through new levels with certain predetermined restrictions; no jumping, no damage, no attacks, that sort of thing. Do well and you’ll get a medal, and medals are awesome, way more awesome than not-medals (which is what you get if you do crappy). We’ve heard about this mode before, but this is the first time Destructoid has done a full post on the news, so deal with it.
Also announced is a new Mega Man 10 branded gummi-candy. Each tin comes bursting with candies of different shapes and flavors, each to corresponding with one of the game’s eight weapons. Ever wanted to know what Thunder Wool tastes like? Now you can find out (that is, if you have a way to get you hands on this Japan-only candy).
My guess is that Thunder Wool should taste like an angora sweater soaked in Redbull, but in reality, it will just taste like a pineapple gummi bear. Either way, I totally want some.
Capcom PS3/Wii/ Xbox 360 Rockman 10 Challenge mode!! [Game.watch.impress]
Published: Feb 28, 2010 01:00 am