Let the BioShock kiddy killer hysteria begin!

Okay, so yesterday my attention was drawn to this rather pathetic little article about 2K’s gaming masterpiece, BioShock. Yes, it seems that the scavengers of the mainstream media have finally smelled fresh meat and galloped over to stick their snouts in. In a move that can only be described as pitifully predictable, the first of the Little Sister exploitation pieces has emerged, claiming that BioShock “tests the limits of the ultraviolent gaming genre” by “enabling” players to kill enemies resembling little girls.

The Patriot Ledger goes through the usual sad and cliche’ tricks that we’ve seen from these types of articles in the past. It brings up an unrelated token murder in which videogames can conveniently be implicated, it focuses only on BioShock‘s violence and not the reason or story behind it and of course, the article trots out some “expert” on the subject who has done “research” that proves videogames are the many depraved wives of Lucifer. In short, it’s the usual crap we’ve heard time and time again. Seriously, once the word “desensitizes” was used, I knew I’d read this article a million times before, just about a different game. These vultures need to change their tune because I’m starting to get bored. I’m so sick of the word desensitize, like the damn word even means anything. 

At the very least, the article sees fit to include someone of sound mind and rational tongue, 2K president Ken Levine who defended his company’s game perfectly. “‘As a piece of art, we want to deal with challenging moral issues and if you want to do that, you have to go to some dark places,” Levine tactfully explained. “And BioShock certainly does go to some dark places.”

Honestly though, I don’t know what annoys me more — that the media leapt on the Little Sisters of BioShock … or that it was so damn OBVIOUS they would. Utterly pathetic.

James Stephanie Sterling