Latest Borderlands console patch fixes stat-wiping bug

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The Gearbox doctors slapped a band-aid on the festering stat wiping wound in the Xbox 360 version of RPS Borderlands this afternoon. But that wasn’t all these digital meat magicians tweaked — official release says Achievements now unlock, auto-aim now disables correctly, Lillith’s “Silent Resolve” is now functional …

… and much more that we can’t list for the sake of sanity on the front page. Check below the fold for the full patch notes.

We should note that this patch is headed to the PS3 in the future — “arriving soon,” to be somewhat exact, according to the release this afternoon. We should also note that a few of these fixes, squashes and tweaks should work retroactively. If you earned an Achievement, you’ll get it. If you had your stats wiped, they’ll return. But that bond you developed with Lillith before you learned that a man provided the mo-cap for her? No. No, that won’t come back.

PATCH NOTES!

# Characters that have lost skill points will have them returned the next time they are loaded
# Most instances involving character data loss when playing online should no longer occur
# Item cards now display the intended five lines of text
# Achievements should now unlock properly. Players should automatically receive achievements that did not unlock correctly
# Fixed a progression issue in the Find Steele mission – characters affected by this issue should now be able to continue progressing
# Some issues involving external data manipulation of the backpack and character level have been addressed
# The auto-aim option should now fully disable auto-aim properly
# Fixed a bug that kept challenges and achievements from unlocking for the rest of a session after visiting arenas
# Fixed some formatting issues with the server list screen.
# Fixed an issue causing servers to report the incorrect plot mission.
# Proficiency progress to the next level should no longer be lost when leaving a multiplayer game as a client
# Lilith’s “Silent Resolve” skill now works as intended
# Fixed a bug that allowed Mordecai to spawn multiple Bloodwings
# Mordecai’s “Loaded” skill now increases mag capacity by 20%
# Roland’s “Scattershot” skill has had its spread adjustment corrected, and damage now increases at +5 per level


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