Kojima talks MGS4, HD, multiplatform

Lord of all things Metal Gear and otherwise awesome fellow Hideo Kojima sat down at the kids’ table (read: GamePro) to answer a couple of questions about the upcoming PS3-seller, Metal Gear Solid 4. Most of the questions were aimed at drilling out those last bits and pieces of unknown or plot-related MGS4 information which, natch, Kojima declined to answer. A couple of key tidbits can be culled from the interview, however, including the following on Kojima’s stance on the HD revolution:

GP: Is 1080p a goal for Metal Gear Solid 4? Do you think 1080p is an important feature to have?

Kojima: In that sense, the answer is simple: we’re not really insistent on sticking to HD. We’re not the ones who are saying we want HD. We want something really pretty on a very small screen. But 360 and PS3 don’t allow that because HD is kind of a must-have. I’m not interested, myself, about HD at all. Because if it gets prettier and prettier with more details, that means more mistakes [on the game development side] … once we create graphics in a scene, we deliberately make them look dirtier to give the atmosphere more life. My team and I think that high-res is not needed for the next two or three years.  

And while MGS4 has not yet been confirmed to appear on any platform other than its native PS3, Kojima touched upon the possibility of working on other platforms in the post-MGS4 future:

GP: Is MGS4 still planned as an exclusive PS3 game? Do you have any interest in Xbox 360 development?

Kojima: Well, yes, I do have strong interest in creating something for the Xbox 360. In the US and Europe, it is selling, and I think it will sell a lot this year as well. I’m a fan of Gears of War as well, it’s very interesting. Frankly speaking, I want to create something on the PC. It’s a multi-platform [format]. I’ve been regularly studying work on the PC anyways, and I want to provide something as a world-wide platform because of the consequences with timing on the PlayStation platforms, MGS4 is actually for the PS3 only so far.

“So far”? Intrigue! Speculation aside, MGS4 should be hitting the PS3 sometime this year; meanwhile, let’s all cross our fingers for some quality 360/Wii exclusive announcements in the near future.

[Via GamePro]

Aaron Linde