Jesus: The Terrifying Bio-Monster

‘A mysterious demonic alien from Halley’s Comet’

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Jesus: The Terrifying Bio Monster is a 1989 Nintendo Famicom adventure game developed by Enix and published by King Records in Japan. It’s a pretty straight-forward port of a 1987 PC title simply called Jesus, but with worse graphics and some of the more sexually suggestive content cut out.

The PC game did well enough in Japan to garner a sequel, appropriately called Jesus II. Sadly, it looks like only the slightly inferior Famicom port has been fortunate enough to receive a fan translation up until now. Maybe that will change now that the original Jesus and its sequel are getting a big signal boost here on Destructoid dot com. 

Jesus‘s story revolves around some people with colorful hair on a space station called J*E*S*U*S that do battle with a mysterious demonic entity from Halley’s Comet. It’s a fairly linear “walking simulator” and according to those who have played it, there is no real way to lose. As long as you interact with the right rooms in the right way and in the right order, you’ll eventually make it to the end. So, if you have a few hours to spare today and feel like celebrating Jesus for some reason, this might be the way to go.

While you can’t die in Jesus, you’ll probably die a lot in Space Monster, the game-within-a-game that players can access through talking to one of Jesus‘s computer experts. Strangely enough, when you die in Space Monster, you turn into a biblical angel, complete with a halo and a cross on your chest, as you fly up to heaven. I wonder if the Hulkster is up there too?

You can read more about Jesus here


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes