Jason Rohrer’s The Castle Doctrine is in alpha

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Jason Rohrer, the developer behind games like Passage and Diamond Trust of London, has released the alpha build of his newest game, The Castle Doctrine. Rock, Paper, Shotgun has a good twopart preview that details how the game plays.

The basic gist is that you must set up your home with various traps and guard animals to protect your family and what little wealth you have left. After you’ve done that, you are free to invade other players’ homes, in an attempt to circumvent their home defenses and steal their money, with which you will buy more traps for your own home. It’s a vicious cycle.

If you want in now, you can get an open-source, DRM-free copy for eight dollars, with access to all future updates. If you’d prefer to wait until after the alpha phase, that price will double.

Impressions, Part 2: Jason Rohrer’s The Castle Doctrine [Rock, Paper, Shotgun]


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Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.